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Frigate
Frigate MK-1
  • Hull strength: 10000
  • Small-caliber guns: 1700
  • Large-caliber guns: 1700
  • Takes 25% less damage from Battleships
Level 16 Frigate MK-1 has Hull Strength: 14030, Small: 2400, Large: 2400

Level of unit = hull strength level + small-caliber guns level + large-caliber guns level + 1

Construction

Level Hull strength Small-caliber  Large-caliber Blueprints Metal Cordite Time
1 10000 1700 1700 - - - -
2 +700 +120 +120 - 25 20 12 Minutes
3 +750 +130 +130 - 55 45 30 Minutes
4 +800 +140 +140 1 115 95 1 Hour 6 Minutes
5 +860 +150 +150 1 155 130 1 Hour 30 Min.
6 +920 +160 +160 3 275 230 4 Hours 3 Minutes


Technology

Shielding

Level Hull strength Credits
1 +1400 45
2 +1450 75
3 +1430 130
4 +1570 175
5 +1650 265

ZX-17 Auxiliary Turrets

Level Small-caliber guns Credits
1 +240 45
2 +250 75
3 +260 130
4 +270 175
5 +280 265

The high frequency cannon "Garm"

Level Large-caliber guns Credits
1 +240 45
2 +250 75
3 +260 130
4 +270 175
5 +280 265

The names of the following three items change with their level.  For example, a level 1 Kinetic Missile will be called FU-1 while a level 2 will be FU-2.  "x" is used in the names to reflect this.

FU-x Kinetic Missile

  • A long-range missile that inflicts damage.
Level Damage Credits
1 +2000 240
2 +500 120
3 +500 200
4 +500 250
5 +500 300

Shelt FR-x Projection Shield

  • Absorbs damage equal to 25% of the undamaged hull strength of the frigate.
Level Absorption Credits
1 25%
2 +5% 100
3 +5% 175
4 +5%
5 +10% 280

FL-x Self-Destruct Module

  • As frigate hull strength increases so does damage.
Level Damage Credits
1 1300 (see note) 150
2 +30% 75
3 +30% 100
4 +30% 150
5 +30% 200
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